03 mei, 2013

Getting High Rossferry City to the next level... (2/2) World

While we are working on getting the city released somewhere this year, we are trying to get our city to the next level. That means two things. One, finishing the texture pack. Each block is currently 64 by 64 pixels. But Minecraft is improving, and so are we. So we're updating it (at least the most important blocks) to 256 pixels. Two, moving the city to a new place. Since a couple of versions ago, Minecraft added flat map support, which means we could customize the height and remove biomes, and get clear skies wherever we go in the city.

Here's part two, the new world:



 




Bonus: the first night renders:



Getting High Rossferry City to the next level... (1/2) Textures

While we are working on getting the city released somewhere this year, we are trying to get our city to the next level. That means two things. One, finishing the texture pack. Each block is currently 64 by 64 pixels. But Minecraft is improving, and so are we. So we're updating it (at least the most important blocks) to 256 pixels. Two, moving the city to a new place. Since a couple of versions ago, Minecraft added flat map support, which means we could customize the height and remove biomes, and get clear skies wherever we go in the city.

Here's part one, the textures: